Greets! This might be a bit of a broad question but I'll try to keep it simple.
I'm working with a team of somewhat fresh game developers and we've already completed our first "large sized" project, so we've got some clear points regarding do's and don't do's. Still, this project was done with virtually no project management and organization.
To get to the point, I'd like to get into PM to help better organize our team on future projects. I should mention that I (nor anyone in the team) have absolutely no experience in PM. I've tried about two dozen PM programs and none seem to fit our requirements. As we're getting into the whole PM organizing, we'd like to start simple and small. Some features that I believe we would need are:
- A very simple and clear visual, interactive representation of the project (an interactive Gantt chart for example)
- Online availability, offering all team members the ability to log in and view Gantt charts, calendars and reports with limited or no editing accessibility. Or, being able to export a graphical report in an HTML/XML or similar widespread format onto a shared server/mail list.
- The ability to timely notify or remind each team member of the deadlines and a user-friendly way of graphically showing all the exceeding deadlines/problems for the project manager.
These are just things that come to mind. Collaborative software options aren't really needed so far as all the artists, programmers and other members are at the same location with somewhat frequent meetings. I've read some of the other related questions here and they do indeed give some helpful insight into the matter, but it's still all looking rather intimidating and overly complicated at this time. Seeing as we'll probably have about 30+ people (total, not at all times) working on a new game, organizing the whole project seems crucial.
So, any software recommendations, other forms of project management, tips etc. are more than welcome. Thank you!