Timeline for What is a healthy [bug cards]/[total cards] ratio for game development?
Current License: CC BY-SA 4.0
9 events
when toggle format | what | by | license | comment | |
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Nov 29, 2022 at 22:29 | vote | accept | Sarchophagi | ||
Nov 11, 2022 at 22:10 | answer | added | Todd A. Jacobs♦ | timeline score: 3 | |
Nov 11, 2022 at 21:36 | comment | added | Todd A. Jacobs♦ | That's a fairly arbitrary metric, and while I think there's a good question in here I think it's an X/Y problem that's leading you to create an "opinion poll" question. Those are generally off-topic here, but I think the underlying topic is fine; the question just needs some TLC so that it isn't inviting a discussion or answers that are subjective or all equally valid. | |
Nov 11, 2022 at 15:52 | answer | added | Barnaby Golden | timeline score: 1 | |
Nov 10, 2022 at 12:01 | answer | added | Tiago Cardoso | timeline score: 1 | |
Nov 10, 2022 at 10:27 | answer | added | virolino | timeline score: 2 | |
Nov 10, 2022 at 8:03 | answer | added | nvoigt | timeline score: 6 | |
S Nov 9, 2022 at 22:46 | review | First questions | |||
Nov 10, 2022 at 2:11 | |||||
S Nov 9, 2022 at 22:46 | history | asked | Sarchophagi | CC BY-SA 4.0 |